Category:Session

Sessions are the actual time for the PCs to play the game, while being in the storyline. Due to this, sessions can have multiple scenes completed, or just halfway though it. The idea of a session is to make some logical and tangible progress for the PCs to accomplish, even if they didn't finish a scene.

Sessions, therefore, are categorized in a way that makes it a modifier: you're working in a group doing these tasks, you're in a timeline that needs to be fixed, you work on an overarching problem that requires multiple scenes, you name it. Scenarios require you to resolve a problem (or problems); sessions put you in a comfortable spot to work on the problems.